Welcome toDungeonforge
Search
Toggle ContentToggle Content .:: News :: Community Forums :: My Account :: Photo Gallery :: Blogs ::.

Toggle Content Main Menu
 Community Forums Members options Search Home

News
Dungeonforge: redmonkey

Search on This Topic:   
[ Go to Home | Select a New Topic ]


New development in MapX
Sunday, December 30, 2007 (21:47:06)
redmonkey Inspired by Howard the Grum, I have been hacking at MapX some. Mostly to be able to be able to compile it in a newer IDE so I can work on it there. I have also managed to fix some of the serious polygon clipping issues (in principle - I have to go through all the tools and find an issue that exists in most of them after making the fix in the main drawing code) and a bug that left the edges of the tiles not lining up properly.

I will be doing some more work on it as time allows (MapX was always my baby anyways, DF was just a way to make MapX easier.) I am getting interested in it again, and specifically regarding the repacking - I would like to include some of the community art as "standard" art (after I have stripped MapX of the need for tilesets and objectsets - like DF).

Please send me a PM is you would like to contribute your art (Please state what you would like to contribute). I will work on a repackaging as soon as I have a baseline build going.

RM
Posted by Dormouse (446 reads) Printer Friendly Page  Send to a Friend | Score: 0

I have started a development blog
Friday, December 16, 2005 (01:55:58)
redmonkey Just a little area to let you know what I am working on at the moment, and to let my thoughts about the development of DF wander. Check it out here.
Posted by redmonkey (624 reads) comments? | Printer Friendly Page  Send to a Friend | Score: 0

Dungeonforge 1.9.3 - Vote for the features you want
Monday, December 12, 2005 (07:33:24)
redmonkey Redmonkey has put up a Poll for people to vote for the feature that they would most like to see in the next version of Dungeonforge. Poll closes next Sunday, so do vote by then. Click here to go to Poll
Posted by Dormouse (471 reads) comments? | Printer Friendly Page  Send to a Friend | Score: 0

Redmonkey posts - new version of Dungeonforge due very soon
Sunday, December 04, 2005 (08:18:22)
redmonkey The file format is being changed to XML and the need for tilesets and objectsets is being removed. All images and tiles will be browsable in central locations, and anywhere on your computer.

There will also be a mass unpacker for your custom object and tilesets. Dungeonforge will continue to read the old file format, it will just no longer save to it, it will save to the new format.
Posted by Dormouse (394 reads) comments? | Printer Friendly Page  Send to a Friend | Score: 0
Toggle Content What is Dungeonforge?
Dungeonforge is an easy-to-use map creation program for Role Playing Games. It is fast and flexible and can produce maps in the style of Dungeoncrafter and Dundjinni (as well as using the same range of art).

The maps can be printed for tabletop use or used in online games.



Features:
Can use any PNG, JPG, BMP art.
Multiple layers
Cell size range from 20x20 to 512x512
Maximum world size 1200x1200 cells
Maps easily used and edited by other Dungeonforge users

Toggle Content Survey
There are no surveys to display

Toggle Content Image Gallery Stats
Image Gallery
 Albums: 33
 Pictures: 84
  · Views: 62425
  · Votes: 76
  · Comments: 3

 
CPG-News Theme © Akamu
Get Firefox!
The logos and trademarks used on this site are the property of their respective owners
We are not responsible for comments posted by our users, as they are the property of the poster
Interactive software released under GNU GPL, Code Credits, Privacy Policy